373 Sprint 2

 Overview

For this sprint, I was tasked with making a character controller that utilized Unity's new input system. To do this I created an Action Map and assigned different functions and their binding inputs. As of right now, the character controller has 3 actions: move, look, and jump. They all work but can be tweaked for better movement later on. Going forward we will see if other actions will be added to the character.




Since I wasn't modeling much, I focused mostly on the programming that will be used in the game scene. Right now it is simple programming such as OnTrigger functions and player movement. I created a coin pick up script that adds the coin to the coin count, plays an audio when collected, and then deleted. This is also similarly done with the moon coin implemented in the scene as well. Biggest difference is that the moon coin pops up text that tells the player they have collected a moon stone. Stylized will be done in future sprints but right now the basics are covered.



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